The Elder Scrolls Online (ESO) has been delighting gamers since its release in 2014, offering an immersive and expansive MMORPG experience set in the vast and richly detailed world of Tamriel. One of the most impressive aspects of ESO is its consistent stream of downloadable content (DLC), which has continued to shape and expand the game’s world, story, and gameplay mechanics. But just how many DLCs are there for Elder Scrolls Online? In this article, we’ll delve into the world of ESO DLCs, exploring the various types, themes, and features that have enriched this beloved game.
The Early Days: The First DLCs And Their Impact
When ESO first launched, it received a warm reception from critics and players alike, but it wasn’t without its criticisms. Many felt the game’s content was a bit sparse, particularly in terms of endgame activities. ZeniMax Online Studios, the game’s developer, listened to the community’s feedback and responded by releasing a steady stream of DLCs that addressed these concerns.
The first DLC, “Imperial City,” was released in August 2015, just over a year after the game’s initial launch. This DLC introduced the Imperial City zone, a sprawling metropolitan area filled with quests, activities, and new gameplay mechanics. Imperial City set the tone for future DLCs, showcasing the developer’s commitment to expanding the game’s world and content.
The Cadwell’s Silver And Gold DLCs
In 2016, ZeniMax released two more DLCs: “Thieves Guild” and “Dark Brotherhood.” While both of these DLCs introduced new zones and storylines, they also marked a shift in the game’s tone and focus. The “Thieves Guild” DLC, for example, emphasized stealth and cunning, allowing players to explore the seedy underbelly of Tamriel’s criminal underworld.
The “Dark Brotherhood” DLC, on the other hand, delved into the darker aspects of the Elder Scrolls universe, introducing a sinister and morally ambiguous storyline that tested players’ allegiances and values. These two DLCs demonstrated the game’s ability to experiment with different themes and tone, setting the stage for future DLCs to explore a wide range of ideas and settings.
The Era Of Chapter DLCs
In 2017, ZeniMax introduced a new type of DLC: the Chapter. Chapters are larger, more comprehensive DLCs that introduce entirely new zones, storylines, and gameplay mechanics. The first Chapter, “Morrowind,” was released in June 2017 and marked a significant shift in the game’s approach to DLC.
“Morrowind” took players to the iconic region of Vvardenfell, a fan-favorite destination from the elder Elder Scrolls games. This Chapter introduced a massive new zone, complete with its own storyline, quests, and gameplay mechanics. The success of “Morrowind” paved the way for future Chapters, which have continued to expand the game’s world and content.
The Summerset And Wolfhunter DLCs
The next two Chapters, “Summerset” and “Wolfhunter,” were released in 2018 and built upon the success of “Morrowind.” “Summerset” introduced the picturesque region of Summerset Isle, a mystical and ancient land steeped in magic and wonder. This Chapter introduced a new storyline that explored the complex politics and intrigue of the High Elves, as well as a new Psijic Order skill line that allowed players to harness the power of the mind.
“Wolfhunter,” on the other hand, took players to the foreboding region of Huntsmans Rest, a land of dark forests and ancient ruins. This Chapter introduced a new Werewolf skill line, allowing players to tap into the power of the moon and unleash their inner beast.
The More Recent DLCs: Elsweyr, Greymoor, And Beyond
In 2019, ZeniMax released two more Chapters: “Elsweyr” and “Greymoor.” “Elsweyr” introduced the sun-scorched region of Elsweyr, a land of ancient dragons and forgotten lore. This Chapter introduced a new Necromancer skill line, allowing players to wield the power of the dead and command the forces of darkness.
“Greymoor,” released in May 2020, took players to the frozen wilderness of Skyrim, a region familiar to fans of the Elder Scrolls series. This Chapter introduced a new Antiquities system, allowing players to uncover and restore ancient relics and artifacts.
The Latest DLCs: Stonethorn And Blackwood
In 2020, ZeniMax released the “Stonethorn” DLC, which introduced a new zone, Stonefalls, and a new storyline that explored the goings-on in the outer regions of Tamriel. This DLC also introduced a new Trial, the “Stone Garden,” which challenged players to overcome formidable foes and uncover ancient secrets.
The most recent DLC, “Blackwood,” was released in June 2021 and takes players to the mysterious and foreboding region of Blackwood. This DLC introduces a new storyline that explores the dark history of the region and its connection to the Daedra, as well as a new Companions system that allows players to recruit and command their own loyal followers.
The Current State Of Elder Scrolls Online DLCs
As of this writing, there are a total of 24 DLCs available for Elder Scrolls Online, including the original Imperial City DLC and the more recent Blackwood DLC. These DLCs have added countless hours of gameplay, new zones, storylines, and gameplay mechanics to the game, making ESO a truly expansive and immersive experience.
DLC Name | Release Date | Description |
---|---|---|
Imperial City | August 2015 | Introduced the Imperial City zone and new gameplay mechanics |
Thieves Guild | March 2016 | Introduced the Thieves Guild storyline and new stealth gameplay mechanics |
Dark Brotherhood | May 2016 | Introduced the Dark Brotherhood storyline and new morality system |
Conclusion
The world of Elder Scrolls Online is vast and ever-growing, with a constant stream of DLCs that have expanded the game’s content, mechanics, and storylines. From the early days of Imperial City to the more recent Blackwood DLC, ZeniMax has consistently demonstrated its commitment to enriching the ESO experience.
Whether you’re a seasoned player or just starting your journey in Tamriel, there’s never been a better time to explore the world of Elder Scrolls Online. With its richly detailed world, engaging storylines, and endless gameplay possibilities, ESO is an MMORPG experience like no other.
What Is Elder Scrolls Online And How Does It Differ From Other Elder Scrolls Games?
Elder Scrolls Online (ESO) is a massively multiplayer online role-playing game (MMORPG) set in the Elder Scrolls universe. It’s different from other Elder Scrolls games in that it’s an MMO, allowing players to interact with each other in real-time, and it has a constantly updated storyline with new content added regularly. This means that ESO is a living, breathing world that changes over time, with new zones, quests, and storylines added through downloadable content (DLC) packs.
The core gameplay of ESO is similar to other Elder Scrolls games, with a focus on exploration, combat, and character customization. However, ESO has a stronger focus on community and group play, with features like public dungeons, trials, and PvP combat. The game also has a complex storyline with multiple factions vying for power, and players can choose to align themselves with one or more of these factions as they progress through the game.
What Is A DLC In The Context Of Elder Scrolls Online?
In Elder Scrolls Online, a DLC (downloadable content) pack is a bundle of new content added to the game, typically including new zones, quests, characters, and game mechanics. DLCs can add new storylines, areas to explore, or gameplay features, and they often introduce new challenges and rewards for players. DLCs are usually purchased separately from the base game, although some are included with certain subscriptions or bundles.
DLCs can range in size and scope, from small additions like new cosmetic items or quests, to large expansions like new zones or entire new storylines. Some DLCs are designed to be standalone experiences, while others build on existing storylines or gameplay mechanics. Regardless of their size or scope, DLCs offer a way for the game developers to continue adding new content to the game, keeping the experience fresh and exciting for players.
How Do I Access DLC Content In Elder Scrolls Online?
To access DLC content in Elder Scrolls Online, you’ll need to purchase the DLC pack from the in-game store or a digital retailer like Steam. Once you’ve purchased the DLC, you can access it in-game by navigating to the DLC tab in the game’s menu. From there, you can select the DLC you want to play and the game will automatically download and install the necessary content.
Some DLCs may have specific requirements or prerequisites, such as completing certain quests or achieving a certain level. Be sure to check the DLC’s description or in-game instructions to ensure you meet any necessary requirements. Additionally, some DLCs may be included with certain subscriptions or bundles, so be sure to check your account status or game package to see if you have access to any DLCs.
What Is The Difference Between A DLC And A Chapter In Elder Scrolls Online?
In Elder Scrolls Online, a DLC (downloadable content) pack is a bundle of new content added to the game, as described above. A Chapter, on the other hand, is a type of DLC that introduces a new, larger-than-usual storyline or zone to the game. Chapters are typically more extensive than standard DLCs, with a greater emphasis on storytelling and narrative progression.
Chapters often include new zones, questlines, and characters, and may even introduce new gameplay mechanics or features. They are designed to be more immersive and engaging than standard DLCs, with a greater focus on player progression and storytelling. While all Chapters are DLCs, not all DLCs are Chapters. Chapters are typically larger and more comprehensive than standard DLCs, and are often released less frequently as a result.
Can I Play Elder Scrolls Online Without Purchasing DLCs?
Yes, you can play Elder Scrolls Online without purchasing DLCs. The base game includes a vast amount of content, including the game’s main storyline, multiple zones, and a wide range of quests and activities. You can play through the base game’s content without ever purchasing a DLC, and still have a rich and rewarding experience.
However, keep in mind that DLCs often offer new and unique experiences, characters, and gameplay mechanics that can enhance your overall experience. If you want to access the latest content, participate in new events, or explore new zones, you may need to purchase DLCs. That being said, the base game is still a massive and engaging experience, and you can play for hours without ever feeling the need to purchase a DLC.
How Often Are New DLCs Released For Elder Scrolls Online?
New DLCs for Elder Scrolls Online are typically released every few months, although the exact release schedule can vary. The game developers usually announce upcoming DLCs in advance, along with a rough release timeline, so players can plan ahead and get excited for new content.
In between DLC releases, the game developers often release smaller updates, patches, or events that add new content or features to the game. These updates are usually free and available to all players, and can include things like new quests, characters, or cosmetic items. The game’s developers are constantly working on new content, so there’s always something new to look forward to in Elder Scrolls Online.
Are DLCs Worth The Cost In Elder Scrolls Online?
Whether or not DLCs are worth the cost in Elder Scrolls Online depends on your personal gaming preferences and budget. If you’re a casual player who only logs in occasionally, you might not get enough value out of a DLC to justify the cost. On the other hand, if you’re a dedicated player who regularly plays and enjoys the game, a DLC can offer new experiences and challenges that enhance your overall gameplay.
DLCs can also offer a sense of community and shared experience, as players work together to complete new content or participate in new events. Additionally, some DLCs may offer unique rewards or benefits that can’t be obtained through other means, making them a valuable investment for dedicated players. Ultimately, whether or not a DLC is worth the cost depends on your individual priorities and budget.